AI kemono breeding game
Original Japanese titleAIケモノ生成・交配・育成バトルゲーム
A team prototype made for the winter 2023 hackathon. It uses AI to generate kemono (animal characters) for players to breed, raise and send into battle.
CONTRIBUTION
My contribution
Team project.
- Code contributions & chapter 13 author
CONTEXT
From generated characters to a game
The game pairs AI-generated animal characters with breeding, raising and battles. The public repository contains a Go backend based on ras0q’s go-backend-template.
HOW IT WORKS
Writing about the systems behind the game
I wrote chapter 13 of traP TechBook about the game’s internal systems and development. The Japanese book brings together chapters by traP members and was published for TechBookFest 16.
Technology, dates & sourcesMore about this project
SOURCES
Sources
References for the work and results described here.
- Supporting public sourceCode repository
The game’s public repository is hosted under pikachu0310’s GitHub account.
Checked - Public sourceProject article
The traP announcement credits pikachu as the author of chapter 13, about the game’s internal systems and development.
Checked