Ikan Demind Control
Original Japanese titleイカンデミンドコントロール
A rhythm shooter about defending a space station. I was deputy team lead and worked on rhythm input, core gameplay and level design. Our team won traP’s spring 2023 hackathon grand prize.
My role: Team project · deputy lead, rhythm input and core gameplay

CONTRIBUTION
My contribution
Team project.
- Deputy team lead and level design
- Rhythm input and core gameplay programming
- Project presentation
CONTEXT
Rhythm input powers your attacks
Accurate rhythm inputs strengthen your attacks. We kept the notes in one lane and movement horizontal, so players could handle rhythm input and shooting together.
HOW IT WORKS
Rhythm input and core gameplay
I built the rhythm input and core gameplay, including player upgrades, and handled level design and the presentation. I also added code to correct note positions when they drifted from the music.
RESULTS
Project results
The team won the grand prize with the hackathon version.
- AwardtraP spring 2023 hackathon — Grand prize
- DurationPreparation period6 days
- DurationDevelopment period2 days
GALLERY
A closer look
Technology, dates & sourcesMore about this project
SOURCES
Sources
References for the work and results described here.
- Public sourceProject article
The grand prize, NapoliN's leadership, and pikachu0310's sub-leader, level-design, rhythm/core programming, and presentation roles.
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